What I do
I am a digital artist specialising in 3D modelling and texturing, creating both stylised and photo real renders.
I have also worked on various motion graphics projects and created illustrations for design.
How I do it
The majority of my work is created within Maya and textured using Photoshop. From time to time I will use Mudbox to create higher detailed sculpts and export texture maps.
All motion graphics work is created using a combination of After Effects, Photoshop, Illustrator and occasionally Flash.